After years on the trail of a legendary Eldwurm, the Knight Davion found himself facing a disappointing foe: the dreaded Slyrak had grown ancient and frail, its wings tattered, its few remaining scales stricken with scale-rot, its fangs ground to nubs, and its fire-gouts no more threatening than a pack of wet matchsticks.
You can find all our Pocket ESO Builds right here: Best ESO builds
Dragonknight Class
Build Overview
Dragongnights are very dangerous melee fighters who are able to implement deadly magic in order to wreak even more havoc amongst their enemies. This Dragongnight build is based on Stamina, dual wielding melee weapons, and Bow usage which combined with Classe's toolkit makes it one of the best, and the most versatile DPS builds in the Elder Scrolls Online. It excels in dealing single target damage paired with huge Damage over Time effects, so it is perfect for Boss encounters. It ranks #3 on our ESO DPS Tier list.
We have decided to feature only one item set based on the best items for general usage. There are better setups for certain encounters and tweaks for either Boss fights or AoE clearing. If you would like alternative gear options included please let us know in the comments section below.
Pros | Cons |
Great Single Target DPS | Lack of build defining skills in the early game may cause discouragement when leveling |
Strong DoT effects | Can get a bit boring after a while (subjective opinion) |
Easy Rotation | |
Good AoE Damage | |
Can Sustain itself in a long engagement |
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Attributes Priority
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Primary Skillset
[Dual Wield - for Single Target and AoE DPS]Briggs and stratton 25 hp manual.
Venomous Claw (Dragonknight: Ardent Flame, morphed from Searing Strike) - an instant ability that deals Poison Damage, and applies the DoT effect which deals more Poison Damage over 8.5 seconds this effect deals more damage the longer it lasts |
Steel Tornado (Weapon: Dual Wield, morphed from Whirlwind) - great AoE skill which deals Physical Damage, perfect for trash pulls and add heavy (3+ adds) Boss encounters |
Rending Slashes (Weapon: Dual Wield, morphed from Twin Slashes) - an instant ability that deals single target Physical Damage and applies a 9-second Bleed effect, while also reducing enemy's movement speed by 40% for the DoT duration. This boosts Single Target DPS and gives some more Crowd Control potential |
Deadly Cloak (Weapon: Dual Wield, morphed from Blade Cloak) - boosts AoE damage potential and gives much-needed defensive cooldown to boot. It lowers incoming AoE damage by 25% and deals Physical Damage to all nearby Enemies |
Noxious Breath (Dragonknight: Ardent Flame, morphed from Fiery Breath) - deals poison damage to all Enemies in a cone in front of you, poisons them for 8 seconds and lowers their armor by 5280. Good in AoE engagements, and provides a nice debuff which increases enemy's physical Damage taken |
Ultimate: Flawless Dawnbreaker (Guild: Fighters Guild, morphed from Dawnbreaker) - arms you with the Merida's Sacred Sword, and deals Physical Damage, and applies a Bleed effect to all enemies in front of you. Slotting this passively increases your Weapon Damage (this is the main reason for using it) |
Secondary Skillset
[Bow - Damage over Time]
Poison Injection (Weapon: Bow, morphed from Poison Arrow) - very good Poison Damage over Time spell, especially effective in Execute phases, because of its ability to deal 200% more damage to Targets below 50% Health |
Endless Hail (Weapon: Bow, morphed from Volley) - one of the best AoE abilities in the game, it synergizes well with the Maelstrom Bow enchant and deals high amounts of Physical Damage |
Rearming Trap (Guild: Fighters Guild, morphed from Trap Beast) - single target DoT, Crowd Control, and a Buff in the form of one ability; one of the most efficient skills in the game. It places a Trap, which lasts for 1 minute, under your feet, any enemy that triggers it takes Physical Damage up front, and over time, and gets immobilized for 6 seconds. Every Trap Trigger also increases your Critical Damage by 10%. This trap resets itself, so it can trigger multiple times during its uptime |
Razor Caltrops (Alliance War: Assault, morphed from Caltrops) - powerful, but expensive Single Target and AoE DPS ability, great for Stamina Dgagonknight, because he can sustain it; it also provides some additional Crowd Control potential in a form of AoE slow |
Molten Armaments (Dragonknight: Earthen Heart, morphed from Molten Weapons) - a solid buff that should be maintained at all times. It increases Damage from your fully-charge Heavy Attacks by 40% and gives you and your party a 20% Spell Damage boost; lasts for 30 seconds |
Ultimate: Standard of Might (Dragonknight: Ardent Flame, morphed from Dragonknight Standard) - Very strong Single Target and AoE damaging ability, moreover it reduces Enemy's Healing Taken and increases your damage done while decreasing your damage taken. It can also immobilize Enemies in its influence area when activated by an ally. This is, no doubt, one of the best abilities in the Game |
Notable Passive Skills
Below you will find the notable Passive Skills for this build. Please note that there are dozens of good passive skills available in the game, which gives a lot of room for customization, so you should treat the below-described passives as the rough guideline of what to look for with this build. | |
Slaughter (Weapon: Dual Wield) - Increases your Damage Done with dual wield abilities by 20% against Targets below 25% Health. Great for execute phases | |
Dual Wield Expert (Weapon: Dual Wield) - increases Damage of your off-hand weapon by 6% | |
Combustion (Dragonknight: Ardent Flame) - increases the damage of your Poison and Burning status effects by 25%; when you apply a Poison to your enemy, you gain 500 Stamina | |
World in Ruin (Dragonknight: Ardent Flame) - reduces the stamina cost of all your Poison based abilities by 25%, and increases damage done by your Flame by 6% | |
Accuracy (Weapon: Bow) - increases your Weapon Critical rating by 1095 | |
Hawk Eye (Weapon: Bow) - successful Heavy and Light attacks increase the damage of your Bow skills by 5%; this effect lasts for 5 seconds and stacks up to 5 times | |
Dexterity (Armor: Medium Armor) - increases your Weapon Critical rating by 328 for every piece of Medium Armor equipped | |
Wind Walker (Armor: Medium Armor) - increases your Stamina Recovery rate by 4% and reduces the Stamina cost of your abilities by 2% for every piece of Medium Armor equipped | |
Agility (Armor: Medium Armor) - increases your Weapon Damage by 15% if you wear at least 5 pieces of Medium Armor | |
Slayer (Guild: Fighters Guild) - increases your weapon Damage by 3% for every Fighters Guild ability selected | |
Undaunted Mettle (Guild: Undaunted) - increases your Magicka, Stamina and Maximum Health by 2% per type of Armor equipped |
Gear
Champion Points
High priority |
The Lover: Mooncalf The Steed: Ironclad The Ritual: Thaumaturge, Piercing |
Medium priority |
The Ritual: Mighty, Precise Strikes The Shadow: Shadow Ward, Tumbling The Lover: Tenacity The Lady: Hardy, Thick Skinned, Elemental Defender The Steed: Spellshield |
Low priority |
The Atronach: Master-at-Arms The Tower: Warlord |
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END NOTE This is the premiere version of our Stamina Dragonknight Pocket Build for Elder Scrolls Online. If you would like to see more detailed information added let us know in the comments below. We plan to add customization options for certain encounters and alternative gear options in the foreseeable future. |
Pictures used in this article are the intellectual property of Bethesda Softworks
Dragonknight is a class in Elder Scrolls Online. It is geared primarily towards tanking characters, but also utilizing fire to deal magic damage.
- In-Game Description: These skillful masters-at-arms use the ancient Akaviri martial arts tradition of battle-spirit, and wield fearsome magic that pounds, shatters and physically alters the world around them.
Skills[edit]
Ardent Flame[edit]
Ardent Flame is geared towards fire damage.
Draconic Power[edit]
Draconic Power is geared mainly towards self-preservation and tanking.
Earthen Heart[edit]
Earthen Heart is a mix of self-defense and support abilities.
Builds[edit]
Build | Role | Description | Primary Stat |
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Dragonknight Initiate | New Players | Learn to channel your inner dragon through the mastery of Dragonknight abilities. | Magicka |
Inferno Dragon | Damage | Set your enemies ablaze in an inferno of destructive magic. | Magicka |
Venomous Dragon | Damage | Control the field of battle with lethal poisons and furious strikes | Stamina |
Stoneskin Dragon | Tank | Channel your fury and charge into the fray like a raging, heavily-armored dragon. | Health |
Elder Dragon | Healer | Safeguard your allies by granting them powerful boons such as shields, health, and power. | Magicka |
Compatible Builds[edit]
It is possible to build a character which meets or mostly meets the recommendations of multiple builds simultaneously. The chart below shows skill morphs which conflict between different builds.
Dragonknight Initiate | Inferno Dragon | Venomous Dragon | Stoneskin Dragon | Elder Dragon |
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Dragonknight Initiate | Dragon Blood | Searing Strike Magma Armor Molten Weapons Obsidian Shard | Dark Talons Obsidian Shield | Molten Weapons Obsidian Shield |
Inferno Dragon | Dragon Blood | Searing Strike Fiery Breath Molten Weapons | Dark Talons Dragon Blood | Molten Weapons |
Venomous Dragon | Searing Strike Magma Armor Molten Weapons Obsidian Shard | Searing Strike Fiery Breath Molten Weapons | Magma Armor | Inferno Magma Armor |
Stoneskin Dragon | Dark Talons Obsidian Shield | Dark Talons Dragon Blood | Magma Armor | no conflicts |
Elder Dragon | Molten Weapons Obsidian Shield | Molten Weapons | Inferno Magma Armor | no conflicts |
The Dragonknight does not allow any triple-builds with fewer than three conflicting morphs. The two triple combinations with the least conflicts are Stoneskin Dragon, Elder Dragon, and either Inferno Dragon or Venomous Dragon.
See Also[edit]
- Ardent Flame: Draconic or Endemic? by Gabrielle Benele
- Forged in the Heart of Mundus by The Dragonsmith of Bruma — Notes on the abilities granted unto the Children of the Mundus
- Legacy of the Dragonguard by Kiasa-Veda, the Chronicler of Blades — A history of the Dragonguard
- Mythical Beast, Real Powers by Drusus Ovicula, Proctor of the Imperial Library — An Imperial scholar's notes on his experience with Dragonknights
- To Smite with Dragon Claws — Battle Chant of the Intrepid Two Hundred
Notes[edit]
- The Dragonknight class icon is known as 'Dragonguard' in the game file, suggesting it may have been an earlier name for the class.
External Links[edit]
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